Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 150
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1000
            [file] => Doodads\Ruins\Rocks\CliffRubble_Double\CliffRubble_Double2.mdl
            [atkType1] => pierce
            [modelScale] => 0.5
            [weapTp1] => missile
            [Missilearc] => 0.15
            [acquire] => 700
            [rangeN1] => 700
            [upgrades] => Array
                (
                )

            [cool1] => 1
            [Ubertip] => Some magic still sparkles inside these ruins.
            [abilList] => Array
                (
                )

            [Name] => Small Magic Ruin
            [Missileart] => Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNStone.blp
            [buildingShadow] => Array
                (
                )

            [unitSound] => MageTower
            [blue] => 100
            [sides1] => 15
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 150
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => drol
            [element] => astral
            [authorDisplay] => |cffcc6600drol|r
            [alpha] => 255
            [balanceTip] => Array
                (
                )

            [rarity] => common
            [version] => 1.0
            [abil_factor] => 0.95
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -37.3272
                    [y] => -40.2483
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 0.680679
                    [file] => Doodads\Ruins\Rocks\CliffRubble_Single\CliffRubble_Single2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -0.312698
                    [y] => -4.92099
                    [z] => 0
                    [scale] => 1
                    [rot] => 4.90438
                    [file] => Abilities\Spells\NightElf\FaerieDragonInvis\FaerieDragon_Invis.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => 16.7613
                    [y] => 46.479
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 1.02974
                    [file] => Doodads\Ruins\Rocks\CliffRubble_Single\CliffRubble_Single2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => 11.2045
                    [y] => -43.2377
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 3.78737
                    [file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => -25.3731
                    [y] => 42.2703
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 3.21141
                    [file] => Doodads\Ruins\Rocks\Ruins_Rock\Ruins_Rock4.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => call drol_magicRuin.applyCustomTimed(tower,Event.getTarget(),tower.getLevel()*2 + 25,5+tower.getLevel()*0.2)
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
    //@import
    BuffType drol_magicRuin
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNStarWand.blp
                            [visible] => true
                            [name] => Illuminate
                            [short_explain] => Attacks make the target grant more experience once killed.
                            [long_explain] => Attacks debuff the target, making it grant |cffFFFF8010%|r more experience once killed. This effect last |cffFFFF805|r seconds.|n|n|cffFF8000Level Bonus:|r|n+|cffFFFF800.4%|r experience|n+|cffFFFF800.2|r seconds
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => drol_magicRuin
                )

        )

)