Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [Ubertip] => Its still quite bulky though.
            [Art] => ReplaceableTextures\CommandButtons\BTNSpell_Nature_TimeStop.blp
            [abilList] => Array
                (
                )

            [Name] => Miniature Chronosphere
        )

    [settings] => Array
        (
            [balanceTip] => |n|cffFFFF80Specials:|r|n|cffFFFF00+25% |rattack speed
            [goldcost] => 1984
            [author] => Ashbringer
            [authorDisplay] => |cffFF6600Ashbringer|r
            [version] => 1.0
            [rarity] => unique
        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_ATTACKSPEED
                    [base] => 0.25
                    [add] => 0
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Spell Cast
                    [code] => local AutocastType ac = Event.getAutocastType()
        local Tower tower = itm.getCarrier()
        
        if tower.calcChance(0.1) and not Event.getAutocastType().isItemAutocast() then
            call Effect.createScaled("Abilities\\Spells\\Human\\ControlMagic\\ControlMagicTarget.mdl", tower.getX(), tower.getY(), 120, 270, 1.5).setLifetime(3.0)
            call TriggerSleepAction(0.1)
            if ac.getManacost() > 0 then
                call tower.addMana(ac.getManacost())
            endif
            if ac.getCooldown()>=2.0 then
                call tower.resetCooldowns()
            endif
        endif
                    [values] => Array
                        (
                            [explain] => Whenever the carrier casts its own active ability, there is a |cffffff8010%|r chance to have the spell mana cost refunded. If the spell's cooldown is |cffffff802|r seconds or longer, then all cooldowns are reset.
                            [visible] => true
                            [goldcost] => 520
                            [name] => Spell Echo
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)