Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [Ubertip] => He was asking for it, and now his wish has finally come true.
            [Art] => ReplaceableTextures\CommandButtons\BTNDragonHawk.blp
            [abilList] => Array
                (
                )

            [Name] => Dragonhawk Rider Action Figure
        )

    [settings] => Array
        (
            [balanceTip] => |n|cffFFFF80Specials:|r|n|cffFFFF00+50% |rdmg to air
            [goldcost] => 850
            [author] => Moppy
            [authorDisplay] => |c006969FFMoppy|r
            [version] => 1.0
            [rarity] => rare
        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_DMG_TO_AIR
                    [base] => 0.5
                    [add] => 0
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Tower t = itm.getCarrier()
    local Unit c = Event.getTarget()
    if c.getSize() == SIZE_AIR then
        if t.calcChance((0.20 + (t.getLevel() * 0.004)) * t.getBaseAttackspeed()) and Event.isMainTarget() == true then
            call Lightning.createFromUnitToUnit("LEAS", t, c).setLifetime((1.25 + (t.getLevel() * 0.004)) * t.getProp_BuffDuration()) // To align the shackle animation's duration with the stun duration
            call cb_stun.applyOnlyTimed(t, c, 1.25)
        endif
    endif
                    [values] => Array
                        (
                            [explain] => On hit against air, there is a |cffFFFF8020%|r attack speed adjusted chance to stun the target for |cffFFFF801.25|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r chance
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [goldcost] => 660
                            [name] => Aerial Shackles
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)