Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [Ubertip] => The wearer may bend the ocean's vast power to their command.
            [Art] => ReplaceableTextures\CommandButtons\BTNSirenMaster.blp
            [abilList] => Array
                (
                )

            [Name] => Leviathan's Crest Talisman
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [goldcost] => 1500
            [author] => Moppy
            [authorDisplay] => |c006969FFMoppy|r
            [version] => 1.0
            [rarity] => unique
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Attack
                    [code] => local Tower t = itm.getCarrier()
    local Projectile p
    if t.calcChance(0.25 * t.getBaseAttackspeed()) == true then
        set p = Projectile.createFromUnitToUnit(moppy_tital_jet_stream_wave, t, 1, 0, t, Event.getTarget(), true, false, false)
    endif
                    [values] => Array
                        (
                            [explain] => On attack, there is a |cffFFFF8025%|r attack speed adjusted chance to deal |cffFFFF802500|r spell damage to creeps in |cffFFFF80200|r range around the target, reduce their movement speed by |cffFFFF8020%|r and armor by |cffFFFF804|r. Lasts |cffFFFF803|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.8%|r slow|n|cffFFFF80+0.16|r armor
                            [visible] => true
                            [goldcost] => 1500
                            [name] => Tidal Jet Stream
                            [ONATTACK_chance] => 1.0
                            [ONATTACK_chanceLevelAdd] => 0.0
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
    BuffType moppy_tidal_jet_stream_debuff
    ProjectileType moppy_tital_jet_stream_wave
    endglobals
    
    function moppy_tidal_jet_stream_shot takes Projectile p, Unit target returns nothing
        local Unit tower = p.getCaster()
        local Iterate i = Iterate.overUnitsInRangeOfUnit(tower, TARGET_TYPE_CREEPS, target, 200)
        loop
            set target = i.next()
            exitwhen target == 0
            call tower.doSpellDamage(target, 2500, tower.calcSpellCritNoBonus())
            call moppy_tidal_jet_stream_debuff.applyCustomTimed(tower, target, 0, 3.00)
        endloop
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
    local Modifier m = Modifier.create()
    set moppy_tidal_jet_stream_debuff = BuffType.create(0, 0, false)
    call m.addModification(MOD_MOVESPEED, -0.20, -0.008)
    call m.addModification(MOD_ARMOR, -4.0, -0.16)
    call moppy_tidal_jet_stream_debuff.setBuffModifier(m)
    call moppy_tidal_jet_stream_debuff.setBuffIcon('@@0@@')
    set moppy_tital_jet_stream_wave = ProjectileType.create("Abilities\\Spells\\Other\\CrushingWave\\CrushingWaveMissile.mdl", 50, 1000)
    call moppy_tital_jet_stream_wave.enableHoming(moppy_tidal_jet_stream_shot, 0.0)
	endfunction
                    [values] => Array
                        (
                            [explain] => 
                            [visible] => false
                            [goldcost] => 0
                            [name] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BNab
                    [oeValues] => Array
                        (
                            [EditorName] => Tidal Jet Stream
                            [Buffubertip] => Slowed and reduced armor.
                            [TargetArt] => Abilities\Spells\Other\CrushingWave\CrushingWaveDamage.mdl
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNSirenMaster.blp
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)