Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[Ubertip] => This soul adapts itself to its user.
[Art] => ReplaceableTextures\CommandButtons\BTNSpiritLink.blp
[abilList] => Array
(
)
[Name] => Chameleons Soul
)
[settings] => Array
(
[balanceTip] => Array
(
)
[goldcost] => 1161
[author] => Boekie
[authorDisplay] => |cff00CD00Boekie|r
[version] => 1.0
[rarity] => rare
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Item Drop
[code] => local Tower tower = itm.getCarrier()
if tower.getElement() == 0 then
call tower.modifyProperty(MOD_EXP_RECEIVED, -1.00)
elseif tower.getElement() == 1 then
call tower.modifyProperty(MOD_BUFF_DURATION, -0.50)
elseif tower.getElement() == 2 then
call tower.modifyProperty(MOD_ATK_CRIT_CHANCE, -0.10)
elseif tower.getElement() == 3 then
call tower.modifyProperty(MOD_DAMAGE_ADD_PERC, -0.40)
elseif tower.getElement() == 4 then
call tower.modifyProperty(MOD_DEBUFF_RESISTANCE, -0.35)
elseif tower.getElement() == 5 then
call tower.modifyProperty(MOD_ATTACKSPEED, -0.25)
elseif tower.getElement() == 6 then
call tower.modifyProperty(MOD_BOUNTY_RECEIVED, -0.60)
elseif tower.getElement() == 7 then
call tower.modifyProperty(MOD_MANA_REGEN_PERC, -0.50)
endif
[values] => Array
(
[explain] =>
[visible] => false
[goldcost] => 0
[name] =>
)
)
[1] => Array
(
[name] => On Item Pickup
[code] => local Tower tower = itm.getCarrier()
if tower.getElement() == 0 then
call tower.modifyProperty(MOD_EXP_RECEIVED, 1.00)
elseif tower.getElement() == 1 then
call tower.modifyProperty(MOD_BUFF_DURATION, 0.50)
elseif tower.getElement() == 2 then
call tower.modifyProperty(MOD_ATK_CRIT_CHANCE, 0.10)
elseif tower.getElement() == 3 then
call tower.modifyProperty(MOD_DAMAGE_ADD_PERC, 0.40)
elseif tower.getElement() == 4 then
call tower.modifyProperty(MOD_DEBUFF_RESISTANCE, 0.35)
elseif tower.getElement() == 5 then
call tower.modifyProperty(MOD_ATTACKSPEED, 0.25)
elseif tower.getElement() == 6 then
call tower.modifyProperty(MOD_BOUNTY_RECEIVED, 0.60)
elseif tower.getElement() == 7 then
call tower.modifyProperty(MOD_MANA_REGEN_PERC, 0.50)
endif
[values] => Array
(
[explain] => |cffFFFF80+100%|r experience for Astral|n|cffFFFF80+50%|r buff duration for Darkness|n|cffFFFF80+10%|r crit chance for Nature|n|cffFFFF80+40%|r damage for Fire|n|cffFFFF80+35%|r debuff resistance for Ice|n|cffFFFF80+25%|r attackspeed for Storm|n|cffFFFF80+60%|r bounty received for Iron|n|cffFFFF80+50%|r mana regeneration for Arcane
[visible] => true
[goldcost] => 1161
[name] => Transform
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)