Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[Ubertip] => Converts your experience into gold.
[Art] => ReplaceableTextures\CommandButtons\BTNMGExchange.blp
[abilList] => Array
(
)
[Name] => Currency Converter
)
[settings] => Array
(
[balanceTip] => Array
(
)
[goldcost] => 0
[author] => Finger of Destiny
[authorDisplay] => |cffEA1CE4Finger of Destiny|r
[version] => 1.0
[rarity] => rare
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Periodic
[code] => local Tower tower = itm.getCarrier()
local integer lvl = tower.getLevel()
call Event.getCurrentPeriodicEvent().enableAdvanced(15 - lvl*0.3, false)
if tower.getExp() >= 2.0 then
call SFXOnUnit("UI\\Feedback\\GoldCredit\\GoldCredit.mdl", tower.getUnit(), "head")
call tower.removeExpFlat(2)
call tower.getOwner().giveGold(7,tower.getUnit(), true, true)
else
call tower.getOwner().displayFloatingText("Not enough credits!",tower,255, 0, 0)
endif
[values] => Array
(
[explain] => Every |cffFFFF8015|r seconds the wielder converts a flat |cffFFFF802|r experience into |cffFFFF807|r gold. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80-0.3|r seconds cooldown.
[visible] => true
[goldcost] => 0
[PERIODIC_period] => 1
[name] => Exchange
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)