Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [Name] => Staff of the Wild Equus
            [Art] => ReplaceableTextures\CommandButtons\BTNStaffOfPurification.blp
            [Ubertip] => While wielding this staff a vast power becomes part of you.
            [abilList] => Array
                (
                )

        )

    [settings] => Array
        (
            [author] => drol
            [authorDisplay] => |cffcc6600drol|r
            [balanceTip] => Array
                (
                )

            [rarity] => rare
            [goldcost] => 350
            [version] => 1.0
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Tower tower = itm.getCarrier()
    local integer size = Event.getTarget().getSize()

    if Event.isMainTarget() and tower.calcChance(0.08 * tower.getBaseAttackspeed()) and (size == SIZE_MASS or size == SIZE_MASS_CHALLENGE or size == SIZE_NORMAL) then
        call drol_liftBuff.apply(tower, Event.getTarget(), tower.getLevel())
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [visible] => false
                            [name] => 
                            [goldcost] => 0
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
    
        BuffType drol_liftBuff
    
    endglobals
    
    // Event on lift up
    private function drol_lift_up takes Buff b returns nothing
        local Creep c = b.getBuffedUnit()
        set b.userInt = Effect.createSimpleOnUnit("Abilities\\Weapons\\SpiritOfVengeanceMissile\\SpiritOfVengeanceMissile.mdl", c, "origin")
        call c.adjustHeight(300, 150)
    endfunction
    
    // Periodic event (0.1 sec)
    private function drol_lift_period takes Buff b returns nothing
        local Creep c = b.getBuffedUnit()
        call c.moveToPoint(c.getX() + GetRandomReal(-5, 5), c.getY() + GetRandomReal(-5, 5), true)
        call SetUnitFacing(c.getUnit(), GetUnitFacing(c.getUnit()) + 125)
    endfunction
    
    // Event on expire
    private function drol_lift_down takes Buff b returns nothing
        local Creep c = b.getBuffedUnit()
        call c.adjustHeight(-300, 2500)
        call Effect(b.userInt).destroy()
        call Effect.createSimpleAtUnit("Abilities\\Spells\\Orc\\WarStomp\\WarStompCaster.mdl", c).destroy()
        call c.reorder()
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
    
        local Modifier m = Modifier.create()
        call m.addModification(MOD_EXP_GRANTED, 0.2, 0.008)
        
        set drol_liftBuff = BuffType.createDuplicate(cb_stun, 2., 0., false)
        call drol_liftBuff.addEventOnCreate(drol_lift_up)
        call drol_liftBuff.addPeriodicEvent(drol_lift_period, 0.1)
        call drol_liftBuff.addEventOnCleanup(drol_lift_down)
        call drol_liftBuff.setBuffModifier(m)
        call drol_liftBuff.setBuffIcon('@@0@@')
    
	endfunction
                    [values] => Array
                        (
                            [visible] => true
                            [name] => Ascension
                            [goldcost] => 350
                            [explain] => Each attack has an |cffFFFF808%|r base attackspeed adjusted chance to ascend the target creep, lifting it up for |cffFFFF802|r seconds and making it grant |cffFFFF8020%|r more experience when killed in the air. Only works on normal and mass creeps.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.8%|r experience
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BUdd
                    [oeValues] => Array
                        (
                            [Bufftip] => Ascended
                            [Targetattach] => chest
                            [Buffubertip] => This unit is immobilized and will grant additional experience if killed while in the air.
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNStaffOfPurification.blp
                            [TargetArt] => Abilities\Spells\Human\Feedback\ArcaneTowerAttack.mdl
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)