Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [Name] => Soul Collectors Cloak
            [Art] => ReplaceableTextures\CommandButtons\BTNCloakOfFlames.blp
            [Ubertip] => This cloak has the special ability to absorb the souls of units that are killed by the user of the cloak.
            [abilList] => Array
                (
                )

        )

    [settings] => Array
        (
            [author] => cedi
            [authorDisplay] => cedi
            [balanceTip] => Array
                (
                )

            [rarity] => unique
            [goldcost] => 1000
            [version] => 1.0
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Item Creation
                    [code] => set itm.userInt = 0
                    [values] => Array
                        (
                            [visible] => false
                            [name] => 
                            [goldcost] => 0
                            [explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Tower Details
                    [code] => call cedi_dpsCloakMB.setValue(0, I2S(itm.userInt))
    return cedi_dpsCloakMB
                    [values] => Array
                        (
                            [0] => Array
                                (
                                    [_value] => 0
                                    [typ] => string
                                )

                        )

                )

            [2] => Array
                (
                    [name] => On Item Pickup
                    [code] => call itm.getCarrier().modifyProperty(MOD_DPS_ADD, itm.userInt)
                    [values] => Array
                        (
                            [visible] => false
                            [name] => 
                            [goldcost] => 0
                            [explain] => 
                        )

                )

            [3] => Array
                (
                    [name] => Header
                    [code] => globals
        MultiboardValues cedi_dpsCloakMB
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        set cedi_dpsCloakMB = MultiboardValues.create(1)
        call cedi_dpsCloakMB.setKey(0,"DPS Gained")
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [name] => 
                            [goldcost] => 0
                            [explain] => 
                        )

                )

            [4] => Array
                (
                    [name] => On Item Drop
                    [code] => call itm.getCarrier().modifyProperty(MOD_DPS_ADD, -itm.userInt)
                    [values] => Array
                        (
                            [visible] => false
                            [name] => 
                            [goldcost] => 0
                            [explain] => 
                        )

                )

            [5] => Array
                (
                    [name] => On Kill
                    [code] => if itm.userInt < 4000 then
        call itm.getCarrier().modifyProperty(MOD_DPS_ADD, 20)
        set itm.userInt = itm.userInt + 20
    endif
                    [values] => Array
                        (
                            [visible] => true
                            [name] => Soul Power
                            [goldcost] => 1000
                            [explain] => Each time the user of this cloak kills a unit, its dps is increased by |cffFFFF8020|r. There is a maximum of |cffFFFF804000|r bonus dps. The extra damage is bound to the item.
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)