Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [Name] => Glaive of Surpreme Follow Up
            [Art] => ReplaceableTextures\CommandButtons\BTNUpgradeMoonGlaive.blp
            [Ubertip] => Never ever be frustrated again because there is just no follow up damage.
            [abilList] => Array
                (
                )

        )

    [settings] => Array
        (
            [author] => cedi
            [authorDisplay] => cedi
            [balanceTip] => Array
                (
                )

            [rarity] => unique
            [goldcost] => 2100
            [version] => 1.0
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        BuffType BT
    endglobals
    
    function attack takes Buff B returns nothing
        local Tower t = B.getBuffedUnit()
        if B.userInt == 0 then
            call t.addModifiedAttackCrit( 0.00, 0.5 + t.getLevel() / 100.0 )
            call B.removeBuff()
        else
            set B.userInt = 0
        endif
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        local Modifier mod = Modifier.create()
        call mod.addModification( MOD_ATTACKSPEED, 3.0, 0.04 )
        
        set BT = BuffType.create( 30.0, 0.0, true )
        call BT.setBuffIcon( '@@0@@' )
        call BT.setBuffModifier( mod )
        call BT.addEventOnAttack( attack, 1.0, 0.0 )
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [name] => 
                            [goldcost] => 0
                            [explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Attack
                    [code] => local Buff B = BT.apply( itm.getCarrier(), itm.getCarrier(), itm.getCarrier().getLevel() )
    set B.userInt = 1
                    [values] => Array
                        (
                            [visible] => true
                            [name] => Follow Up
                            [goldcost] => 2100
                            [explain] => Whenever this tower attacks it has a |cffFFFF8010%|r chance to gain |cffFFFF80300%|r attackspeed until next attack. The next attack will crit for sure but deals |cffFFFF8050%|r less crit damage.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r chance|n|cffFFFF80+4%|r attackspeed|n|cffFFFF80+1%|r crit damage
                            [ONATTACK_chance] => 0.1
                            [ONATTACK_chanceLevelAdd] => 0.004
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BHfs
                    [oeValues] => Array
                        (
                            [Bufftip] => Glaive of Surpreme Follow Up
                            [Targetattach] => head
                            [Buffubertip] => This tower has massive attackspeed until its next attack.
                            [Targetattachcount] => 1
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNUpgradeMoonGlaive.blp
                            [TargetArt] => Array
                                (
                                )

                            [EditorName] => Glaive of Surpreme Follow Up
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)