Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[Name] => Stasis Trap
[Art] => ReplaceableTextures\CommandButtons\BTNStasisTrap.blp
[Ubertip] => This trap is used by the orcs to stun their enemies. It's not very reliable though.
[abilList] => Array
(
)
)
[settings] => Array
(
[author] => Boekie
[authorDisplay] => |cff00CD00Boekie|r
[balanceTip] => Array
(
)
[rarity] => unique
[goldcost] => 200
[version] => 1.0
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
Unit array resultArray //Instead of numResults, use a resultArray so you only have to iterate once.
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[name] =>
[goldcost] => 0
[explain] =>
)
)
[1] => Array
(
[name] => Periodic
[code] => local Tower tower = itm.getCarrier()
local integer lvl = tower.getLevel()
local Iterate inRange = Iterate.overUnitsInRangeOfCaster(tower,TARGET_TYPE_CREEPS,1000) //Can set this at the start.
local Unit next //Used as next during the iterate and the unit to affect during the other loop.
local integer indexCounter = 0
local integer loopCounter = 3
loop
set next=inRange.next()
exitwhen next==0
set resultArray[indexCounter] = next
set indexCounter = indexCounter+1
endloop
if(indexCounter > 0) then //Commented lines here are for setting the period to a low time when no creeps are around,
//remove them if you don't want this to happen. Also if these lines are used, the On Level
//Up code isn't needed.
loop
set loopCounter = loopCounter - 1
set next = resultArray[GetRandomInt(0,indexCounter-1)]
if tower.getLevel() == 25 then
call cb_stun.applyOnlyTimed(tower, next, 1.0)
else
call cb_stun.applyOnlyTimed(tower, next, 0.5)
endif
call SFXAtUnit("Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl",next.getUnit())
exitwhen loopCounter == 0
endloop
endif
[values] => Array
(
[visible] => true
[PERIODIC_period] => 8
[name] => Activate Trap
[goldcost] => 200
[explain] => Every |cffFFFF808|r seconds this trap stuns |cffFFFF803|r creeps in |cffFFFF801000|r range for |cffFFFF800.5|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.5|r seconds stun at level |cffFFFF8025|r
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)