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Faintly Glowing Rune v1
Posted: Sat Apr 06, 2024 10:24 pm
by Ashbringer
This topic was automatically created for the discussion and updating of Faintly Glowing Rune v1
Author's comment about this tower:
Early game aoe tower for Arcane.
Faintly Glowing Rune v2
Posted: Sun Apr 28, 2024 12:47 am
by Ashbringer
Faintly Glowing Rune has been updated to v2!
Author's reason for this update:
Abil factor was not updated when the mana regeneration was halved. Updated abil factor and per level scaling to reflect.
Faintly Glowing Rune v3
Posted: Tue Apr 30, 2024 12:26 am
by Ashbringer
Faintly Glowing Rune has been updated to v3!
Author's reason for this update:
Projectile expire when reached -> false
Re: Faintly Glowing Rune v3
Posted: Tue Jan 20, 2026 3:40 am
by Patcharoo
Pretty cool concept for a common.
Re: Faintly Glowing Rune v3
Posted: Tue Jan 20, 2026 8:42 am
by Ashbringer
m0ck would disagree
Faintly Glowing Rune v4
Posted: Sat Jan 24, 2026 4:11 pm
by Ashbringer
Faintly Glowing Rune has been updated to v4!
Author's reason for this update:
Updated ability icon.
Increased projectile speed.
Standardized mana and per level bonuses across all members.
Faintly Glowing Rune v5
Posted: Sat Jan 24, 2026 4:14 pm
by Ashbringer
Faintly Glowing Rune has been updated to v5!
Author's reason for this update:
Ability now take Farseer range bonus into account.
Faintly Glowing Rune v5
Posted: Thu Feb 26, 2026 4:22 pm
by Ashbringer
Faintly Glowing Rune v5 has been APPROVED and will be included in the next version of YouTD!