Page 1 of 1
Highlord v1
Posted: Wed Apr 03, 2024 6:18 am
by Ashbringer
This topic was automatically created for the discussion and updating of Highlord v1.
Author's comment about this tower:
Attack carry for celestial that alternates between powered/depowered states.
Highlord v2
Posted: Wed Apr 03, 2024 7:51 am
by Ashbringer
Highlord has been updated to v2!
Author's reason for this update:
Fixed typo in tooltip
Adjusted periodic
Highlord v3
Posted: Wed Apr 03, 2024 7:58 am
by Ashbringer
Highlord has been updated to v3!
Author's reason for this update:
Reverted periodic change.
Test.
Highlord v4
Posted: Sun Dec 21, 2025 1:30 pm
by Ashbringer
Highlord has been updated to v4!
Author's reason for this update:
Typo
Highlord v5
Posted: Tue Feb 10, 2026 5:33 pm
by Ashbringer
Highlord has been updated to v5!
Author's reason for this update:
Replaced the weird holy ball skill with spinning hammers. Awesome!
Improved Crusade to avoid double damage numbers on target.
Crusade and Atonement now reapply themselves on attack if they are missing for whatever reason.
Crusade no longer reacts to purge.
Improved icons.
Highlord v6
Posted: Tue Feb 10, 2026 5:42 pm
by Ashbringer
Highlord has been updated to v6!
Author's reason for this update:
Atonement malus no longer decreases with level.
Improved tooltip clarity of abilities.
Highlord v7
Posted: Wed Feb 11, 2026 10:33 am
by Ashbringer
Highlord has been updated to v7!
Author's reason for this update:
Typo.
Highlord v8
Posted: Mon Feb 23, 2026 4:04 pm
by Ashbringer
Highlord has been updated to v8!
Author's reason for this update:
Reduced chance of Blessed Hammer but increased its damage and collision radius.
Blessed Hammers now spawn a small distance away from the tower, reducing the delay before hammers can hit anything.
Blessed Hammers now spawn based on the tower's facing angle, so not every hammer follows identical trajectory.
Increased per level bonus of Crusade.
Changed tower's damage type to Physical.
All abilities now deal Energy damage.
Updated abil factor.