Page 1 of 1

Vermillion Aspirant v1

Posted: Mon Nov 18, 2024 1:10 am
by Moppy
This topic was automatically created for the discussion and updating of Vermillion Aspirant v1

Vermilion Aspirant v2

Posted: Mon Nov 18, 2024 1:24 am
by Moppy
Vermilion Aspirant has been updated to v2!

Author's reason for this update:

Fixed typo.

Vermilion Aspirant v3

Posted: Tue Dec 30, 2025 11:00 pm
by Moppy
Vermilion Aspirant has been updated to v3!

Author's reason for this update:

- Changed tower icon
- Zealous Extermination: Adjusted values for attack damage taken (undead) and slow (orcs)

Vermilion Aspirant v4

Posted: Fri Jan 16, 2026 4:09 pm
by Moppy
Vermilion Aspirant has been updated to v4!

Author's reason for this update:

Reduced gold cost for a truly linear progression of gold-to-damage ratio for all members.

Vermilion Aspirant v5

Posted: Fri Feb 06, 2026 3:28 pm
by Moppy
Vermilion Aspirant has been updated to v5!

Author's reason for this update:

Removed TriggerSleepAction from onAttack trigger as it is known to cause desyncs during multiplayer games.

Vermilion Aspirant v6

Posted: Wed Feb 25, 2026 9:51 pm
by Moppy
Vermilion Aspirant has been updated to v6!

Author's reason for this update:

Zealous Extermination:
- Replaced SFXAtUnit with Effect.createSimpleAtUnit, fixing a memory leak in the process
- Reduced AoE from 250 to 200
- Stun against magical is now chance based as it was too easy to stunlock magical with a bit of investment in attack speed and buff duration
- Rephrased ability tooltip accordingly