Cho'Gall
3250
Status:

v5: PENDING

                                        
Leader of the Twilight Hammer, a powerful ogre mage adept in both brawn and brains during combat.

ID: 3435
Family: Cho'Gall
Author: Moppy
Rarity: Unique
Element: Darkness
Ability Factor: 30%
Attack Type: Physical
Attack Range: 900
Attack CD: 2.00
Attack Damage: 2480
Mana: 50
Mana Regen: 1.00
Cho'Gall's Wrath
                                        
Cho'Gall will randomly cast one of the following abilities on attack:

Shattering Slam: 40% chance, deals 50% of Cho'Gall's attack damage within 200 range around the target, slowing all enemies affected by 30% for 3 seconds

Shadowflame: 40% chance, deals 5000 spell damage within 200 range around the target, reducing armor of all enemies affected by 5 for 3 seconds

Additionally, Cho'Gall has a 20% chance to cast both Shattering Slam and Shadowflame simultaneously.

Level Bonus:
+1% of attack damage (Shattering Slam)
+100 spell damage (Shadowflame)
Cho's Dominance
                                        
Each time Cho'Gall lands a critical hit, he permanently gains 0.5% bonus attack damage, up to a maximum of 300% bonus attack damage.

As Cho'Gall's bonus attack damage increases, he unlocks additional abilities, further enhancing his combat prowess:

At 60% attack damage: +25% damage to humanoids
At 120% attack damage: +25% damage to masses
At 180% attack damage: +x1 crit damage
At 240% attack damage: +2x multicrit
Gall's Authority
                                        
Each time Cho'Gall lands a critical spell hit, he permanently gains 0.5% bonus spell damage, up to a maximum of 300% bonus spell damage.

As Cho'Gall's bonus spell damage increases, he unlocks additional abilities, further enhancing his magical proficiency:

At 60% spell damage: +25% damage to nature
At 120% spell damage: +25% damage to bosses
At 180% spell damage: +30% debuff resistance
At 240% spell damage: +x2 spell crit damage
Ogre Rage

                                        
Increases attack speed by +50%, and crit chance and spell crit chance by +15%. Lasts 5 seconds.

Level Bonus:
+1% attack speed
+0.6% crit chance and spell crit chance

Cho'Gall v5

Every tower uploaded is listed here for browsing or discussion.
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Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Cho'Gall v1

Post by Moppy »

This topic was automatically created for the discussion and updating of Cho'Gall v1
Author's comment about this tower:

Unique Darkness hybrid carry with an additional level up system.
Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Cho'Gall v2

Post by Moppy »

Cho'Gall has been updated to v2!

Author's reason for this update:

Cho'Gall's Wrath slow - buff is friendly -> set to false
Cho'Gall's Wrath armor shred - buff is friendly -> set to false
Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Cho'Gall v3

Post by Moppy »

Cho'Gall has been updated to v3!

Author's reason for this update:

Removed TriggerSleepAction from onAttack trigger as it is known to cause desyncs during multiplayer games.
Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Cho'Gall v4

Post by Moppy »

Cho'Gall has been updated to v4!

Author's reason for this update:

General:
- Reduced tower gold cost from 3750 to 3250

Cho'Gall's Wrath:
- Added ResetUnitAnimation to the onAttack trigger to allow consistant follow up attacks (Shadowflame's custom animation takes longer to finish, which artificially reduced the tower's overall attack speed)
- Replaced SFXAtUnit with Effect.createSimpleAtUnit (SFXAtUnit is prone to causing memory leaks when not handled properly)
- Replaced Shadowflame's effect with a new custom model
- Rephrased tooltip

Cho's Dominance:
- Reduced attack damage bonus per crit from 1% to 0.5%
- Increased bonus attack damage cap from 160% to 300%
- Doubled thresholds for learnable bonus abilities
- Rephrased tooltip

Gall's Authority:
- Reduced spell damage bonus per spell crit from 1% to 0.5%
- Increased bonus spell damage cap from 160% to 300%
- Doubled thresholds for learnable bonus abilities
- Replaced visual indicator for the first learnable ability with a new custom model
- Rephrased tooltip

Ogre Rage:
- Reduced crit chance and spell crit chance base value from 25% to 15%
- Increased crit chance and spell crit chance level bonus from 0.5% to 0.6%

This tower was quite unbalanced and probably still is. Further balancing discussion is necessary.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Re: Cho'Gall v4

Post by Ashbringer »

The abil factor is too high. Shattering Slam damage to the main target alone counts for 0.3. So when you factor in the guaranteed AoE on every attack, the debuffs, the autocast and the insane scaling... It should at least be half of what it is now.
Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Cho'Gall v5

Post by Moppy »

Cho'Gall has been updated to v5!

Author's reason for this update:

Reduced ability factor from 0.6 to 0.3.
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