This topic was automatically created for the discussion and updating of Mind Allocator v1
Author's comment about this tower:
Unique Arcane support tower.
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Mind Allocator v6
Mind Allocator v2
Mind Allocator has been updated to v2!
Author's reason for this update:
Volatile Inscription - buff is friendly -> set to false
Author's reason for this update:
Volatile Inscription - buff is friendly -> set to false
Last edited by Moppy on Thu Nov 21, 2024 4:21 pm, edited 1 time in total.
Mind Allocator v3
Mind Allocator has been updated to v3!
Author's reason for this update:
Shortened code.
Author's reason for this update:
Shortened code.
Mind Allocator v4
Mind Allocator has been updated to v4!
Author's reason for this update:
Rephrased lore text and Volatile Inscription's tooltip.
Author's reason for this update:
Rephrased lore text and Volatile Inscription's tooltip.
Mind Allocator v5
Mind Allocator has been updated to v5!
Author's reason for this update:
Fixed typo.
Author's reason for this update:
Fixed typo.
Re: Mind Allocator v5
Providing trigger chance and attack damage scaling off spell damage is a unique effect, I'm not sure I understand the role the tower is intended to play. The spell amplification effect is fairly weak and inconsistent compared to other, similar towers (Black Dragon Roost, Skeleton Wizard both around 30% damage amplification not limited to spells), and doesn't cooperate with the idea of giving additional attack damage to a spell tower.
I think the buff is a very cool way to make a spell carry turn into a hybrid carry. A more standout version of Volatile Inscription could really make this tower pop. I don't like criticizing without providing ideas, so here are the only ones I thought of;
-The buff stacks
-In addition to amplifying spells, it reduces armour (to support the hybrid style)
-Instead of amplifying spells, it works like a reverse Vol'Jin malediction where it turns spell damage dealt into [magic] damage when the buff expires
-It's a skink style buff that has towers around it applying the effect instead
I think the buff is a very cool way to make a spell carry turn into a hybrid carry. A more standout version of Volatile Inscription could really make this tower pop. I don't like criticizing without providing ideas, so here are the only ones I thought of;
-The buff stacks
-In addition to amplifying spells, it reduces armour (to support the hybrid style)
-Instead of amplifying spells, it works like a reverse Vol'Jin malediction where it turns spell damage dealt into [magic] damage when the buff expires
-It's a skink style buff that has towers around it applying the effect instead
Mind Allocator v6
Mind Allocator has been updated to v6!
Author's reason for this update:
The tower was indeed designed as a support to turn spell carries into hybrids. I've taken some suggestions into consideration:
- Adjusted tower model (was too big according to region editor).
- Reduced ability factor.
- Reduced base attack speed.
- Changed attack projectile
Cognitive Imprint:
- Increased attack damage bonus based on bonus spell damage.
- Reworked code: Initially, it only modified event damage dealt. Now, it actually modifies the buffed tower's attack damage. Doesn't reduce attack damage if the buffed tower's spell damage is below 100%.
Sundering Inscription:
- Renamed ability
- It now additionally reduces armor%
Author's reason for this update:
The tower was indeed designed as a support to turn spell carries into hybrids. I've taken some suggestions into consideration:
- Adjusted tower model (was too big according to region editor).
- Reduced ability factor.
- Reduced base attack speed.
- Changed attack projectile
Cognitive Imprint:
- Increased attack damage bonus based on bonus spell damage.
- Reworked code: Initially, it only modified event damage dealt. Now, it actually modifies the buffed tower's attack damage. Doesn't reduce attack damage if the buffed tower's spell damage is below 100%.
Sundering Inscription:
- Renamed ability
- It now additionally reduces armor%
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Ashbringer
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Re: Mind Allocator v6
Useful buff for hybrids. Spell towers won't have high ability factor (or attack based abilities) to make much use of it.
See suggestion made for kettle tower.
Decent on hit effect.
Not too expensive.
See suggestion made for kettle tower.
Decent on hit effect.
Not too expensive.
Re: Mind Allocator v6
Luminary Projector family now additionally converts part of target tower's attack damage into spell damage. Mind Allocator should now synergize quite well with that.