|
|
|
||||||||||||||||||||||||||||||||||||
Sorcerer's Coil v3
Wizard's Coil v1
This topic was automatically created for the discussion and updating of Wizard's Coil v1
Sorcerer's Coil v2
Sorcerer's Coil has been updated to v2!
Author's reason for this update:
Renamed 2nd tower member from Wizard's Coil to Sorcerer's Coil to avoid inconsistent name rankings within Arcane element's tower families.
New naming order:
1. Magician's Coil
2. Sorcerer's Coil
3. Wizard's Coil
Author's reason for this update:
Renamed 2nd tower member from Wizard's Coil to Sorcerer's Coil to avoid inconsistent name rankings within Arcane element's tower families.
New naming order:
1. Magician's Coil
2. Sorcerer's Coil
3. Wizard's Coil
Last edited by Moppy on Mon Oct 21, 2024 4:22 pm, edited 1 time in total.
Sorcerer's Coil v3
Sorcerer's Coil has been updated to v3!
Author's reason for this update:
- Rephrased lore text.
- Reduced gold cost from 2600 to 2250.
- Reduced Indigo Zap's spell damage from 1250 + 25 per level to 1050 + 21 per level.
Initial gold cost of 2100 / 2600 / 3100 was quite disproportionate, so I amended it as I especially wanted the first and second family members to be accessible much earlier during the game.
Author's reason for this update:
- Rephrased lore text.
- Reduced gold cost from 2600 to 2250.
- Reduced Indigo Zap's spell damage from 1250 + 25 per level to 1050 + 21 per level.
Initial gold cost of 2100 / 2600 / 3100 was quite disproportionate, so I amended it as I especially wanted the first and second family members to be accessible much earlier during the game.