Towers
-
Things are about to get crowded.
ID: 3506 Family: 366 Author: Moppy Rarity: Uncommon Element: Nature Ability Factor: 28% Attack Type: Magic Attack Range: 900 Attack DPS: 732.2 Parent: Spirit Crow Master v1: PENDING
Call of the Spirit Crow
There is a chance on attack to summon a Spirit Crow that deals spell damage to its target. The Spirit Crow then roams nearby, attacking several more times before disappearing.
Briarmark
Reduces the target's spell resistance and causes Spirit Crows to focus their attacks on it. -
Things are about to get crowded.
ID: 3505 Family: 366 Author: Moppy Rarity: Uncommon Element: Nature Ability Factor: 30% Attack Type: Magic Attack Range: 900 Attack DPS: 441.1 Parent: Spirit Crow Keeper Child: Lord of the Spirit Crows v1: PENDING
Call of the Spirit Crow
There is a chance on attack to summon a Spirit Crow that deals spell damage to its target. The Spirit Crow then roams nearby, attacking several more times before disappearing.
Briarmark
Reduces the target's spell resistance and causes Spirit Crows to focus their attacks on it. -
Things are about to get crowded.
ID: 3504 Family: 366 Author: Moppy Rarity: Uncommon Element: Nature Ability Factor: 32% Attack Type: Magic Attack Range: 900 Attack DPS: 261.1 Parent: Spirit Crow Caller Child: Spirit Crow Master v1: PENDING
Call of the Spirit Crow
There is a chance on attack to summon a Spirit Crow that deals spell damage to its target. The Spirit Crow then roams nearby, attacking several more times before disappearing.
Briarmark
Reduces the target's spell resistance and causes Spirit Crows to focus their attacks on it. -
Things are about to get crowded.
ID: 3503 Family: 366 Author: Moppy Rarity: Uncommon Element: Nature Ability Factor: 34% Attack Type: Magic Attack Range: 900 Attack DPS: 110.6 Child: Spirit Crow Keeper v1: PENDING
Call of the Spirit Crow
There is a chance on attack to summon a Spirit Crow that deals spell damage to its target. The Spirit Crow then roams nearby, attacking several more times before disappearing.
Briarmark
Reduces the target's spell resistance and causes Spirit Crows to focus their attacks on it. -
Ancient Hydra v11 3500
"Just cut off the heads; it only has three! Everyone knows that's how you kill a Hydra." Everyone, it turns out, was wrong.
ID: 3502 Family: 315 Author: Moppy Rarity: Unique Element: Ice Ability Factor: 43% Attack Type: Elemental Attack Range: 900 Attack DPS: 1,968.7 v11: PENDING
Threefold Fury
The Ancient Hydra unleashes three distinct breath attacks in a rotational sequence, each dealing splash damage with a different attack type and inflicting a unique ailment on all foes affected.
Double Trouble
Alongside Threefold Fury, the Ancient Hydra has a chance to unleash a second breath attack, chosen from the two remaining breaths. -
Let all who live stand in awe of him.
ID: 3498 Family: 102 Author: Kel-Thuzad, Moppy Rarity: Uncommon Element: Arcane Ability Factor: 8% Attack Type: Magic Attack Range: 900 Attack DPS: 208.0 Parent: Master Elementalist v1: APPROVED v4: PENDING
Elemental Chaos
Casts a random spell on attack, dealing spell damage with varying secondary effects.
Elemental Fury
Consecutive casts of the same spell will deal more damage -
Really experienced mage of elements.
ID: 3497 Family: 102 Author: Kel-Thuzad, Moppy Rarity: Uncommon Element: Arcane Ability Factor: 8% Attack Type: Magic Attack Range: 900 Attack DPS: 104.0 Parent: Adept Elementalist Child: Ascended Elementalist v1: APPROVED v4: PENDING
Elemental Chaos
Casts a random spell on attack, dealing spell damage with varying secondary effects. -
Little more experienced mage of elements.
ID: 3496 Family: 102 Author: Kel-Thuzad, Moppy Rarity: Uncommon Element: Arcane Ability Factor: 8% Attack Type: Magic Attack Range: 900 Attack DPS: 41.0 Parent: Initiate Elementalist Child: Master Elementalist v1: APPROVED v4: PENDING
Elemental Chaos
Casts a random spell on attack, dealing spell damage with varying secondary effects. -
Not very experienced mage of elements.
ID: 3495 Family: 102 Author: Kel-Thuzad, Moppy Rarity: Uncommon Element: Arcane Ability Factor: 8% Attack Type: Magic Attack Range: 900 Attack DPS: 12.0 Child: Adept Elementalist v1: APPROVED v4: PENDING
Elemental Chaos
Casts a random spell on attack, dealing spell damage with varying secondary effects. -
The Warbreaker v4 3000
"It costs 400,000 gold to fire this turret... for 12 seconds."
ID: 3494 Family: 344 Author: Moppy Rarity: Unique Element: Iron Ability Factor: 41% Attack Type: Physical Attack Range: 1000 Attack DPS: 1,269.0 v4: PENDING
Overdrive Protocol
On attack, increases attack speed, attack damage and crit chance. Stacks.
Adaptive Threat Analysis
The Warbreaker gains permanent bonus damage against the first enemy's race and size it kills each wave.
Hullbreaker Rounds
Switch to armor-piercing shots; stronger at high Overdrive Protocol stacks.
Shrapnel Burst
Switch to area attacks; stronger at high Overdrive Protocol stacks. -
Forest Amazon v2 2450
An archer that has been granted a gift from the forest.
ID: 3493 Family: 57 Author: Boekie Rarity: Rare Element: Nature Ability Factor: 40% Attack Type: Essence Attack Range: 850 Attack DPS: 1,209.1 Parent: Forest Ranger v2: APPROVED
Gift of the Forest
The tower has a chance on hit to stun its targets. If no stun occurs, there is another chance to slow instead.
Multishot
Attacks up to 3 targets at the same time. -
Forest Ranger v2 1100
An archer that has been granted a gift from the forest.
ID: 3492 Family: 57 Author: Boekie Rarity: Rare Element: Nature Ability Factor: 40% Attack Type: Essence Attack Range: 850 Attack DPS: 542.3 Parent: Forest Archer Child: Forest Amazon v2: APPROVED
Gift of the Forest
The tower has a chance on hit to stun its targets. If no stun occurs, there is another chance to slow instead.
Multishot
Attacks up to 3 targets at the same time. -
Forest Archer v2 660
An archer that has been granted a gift from the forest.
ID: 3491 Family: 57 Author: Boekie Rarity: Rare Element: Nature Ability Factor: 40% Attack Type: Essence Attack Range: 850 Attack DPS: 324.5 Child: Forest Ranger v2: APPROVED
Gift of the Forest
The tower has a chance on hit to stun its targets. If no stun occurs, there is another chance to slow instead.
Multishot
Attacks up to 3 targets at the same time. -
Faint whispers of its lunar power linger, waiting to be rekindled.
ID: 3490 Family: 321 Author: Moppy Rarity: Common Element: Celestial Ability Factor: 68% Attack Type: Elemental Attack Range: 875 Attack DPS: 1,721.9 Parent: Purified Moon Effigy v3: PENDING
Specials:
+1% spell damage/lvl
Lunar Conversion
This tower deals part of its attack damage as additional spell damage on hit. -
Faint whispers of its lunar power linger, waiting to be rekindled.
ID: 3489 Family: 321 Author: Moppy Rarity: Common Element: Celestial Ability Factor: 71% Attack Type: Elemental Attack Range: 875 Attack DPS: 1,063.8 Parent: Restored Moon Effigy Child: Serene Moon Effigy v3: PENDING
Specials:
+1% spell damage/lvl
Lunar Conversion
This tower deals part of its attack damage as additional spell damage on hit. -
Faint whispers of its lunar power linger, waiting to be rekindled.
ID: 3488 Family: 321 Author: Moppy Rarity: Common Element: Celestial Ability Factor: 74% Attack Type: Elemental Attack Range: 875 Attack DPS: 401.3 Parent: Weathered Moon Effigy Child: Purified Moon Effigy v3: PENDING
Specials:
+1% spell damage/lvl
Lunar Conversion
This tower deals part of its attack damage as additional spell damage on hit. -
Faint whispers of its lunar power linger, waiting to be rekindled.
ID: 3487 Family: 321 Author: Moppy Rarity: Common Element: Celestial Ability Factor: 77% Attack Type: Elemental Attack Range: 875 Attack DPS: 110.6 Parent: Deteriorated Moon Effigy Child: Restored Moon Effigy v4: PENDING
Specials:
+1% spell damage/lvl
Lunar Conversion
This tower deals part of its attack damage as additional spell damage on hit. -
Faint whispers of its lunar power linger, waiting to be rekindled.
ID: 3486 Family: 321 Author: Moppy Rarity: Common Element: Celestial Ability Factor: 80% Attack Type: Elemental Attack Range: 875 Attack DPS: 40.6 Child: Weathered Moon Effigy v3: PENDING
Specials:
+1% spell damage/lvl
Lunar Conversion
This tower deals part of its attack damage as additional spell damage on hit. -
Diplomacy is far more persuasive with a dagger at their throat.
ID: 3485 Family: 365 Author: Moppy Rarity: Uncommon Element: Nature Ability Factor: 76% Attack Type: Physical Attack Range: 850 Attack DPS: 2,185.6 Parent: Night Elf Assassin v1: PENDING
Specials:
10% crit chance (+0.4%/lvl)
+15% bounty collected (+0.6%/lvl)
Deep Wounds
Critical strikes cause targets to bleed, taking part of attack damage as Decay over time. If a target is already affected, it instead takes a larger portion of attack damage as Decay damage instantly.
Twin Daggers
Attacks up to 2 targets at the same time. -
Diplomacy is far more persuasive with a dagger at their throat.
ID: 3484 Family: 365 Author: Moppy Rarity: Uncommon Element: Nature Ability Factor: 76% Attack Type: Physical Attack Range: 850 Attack DPS: 1,218.8 Parent: Night Elf Bladedancer Child: Night Elf Deathblade v1: PENDING
Specials:
10% crit chance (+0.4%/lvl)
+15% bounty collected (+0.6%/lvl)
Deep Wounds
Critical strikes cause targets to bleed, taking part of attack damage as Decay over time. If a target is already affected, it instead takes a larger portion of attack damage as Decay damage instantly.
Twin Daggers
Attacks up to 2 targets at the same time. -
Diplomacy is far more persuasive with a dagger at their throat.
ID: 3483 Family: 365 Author: Moppy Rarity: Uncommon Element: Nature Ability Factor: 76% Attack Type: Physical Attack Range: 850 Attack DPS: 566.9 Parent: Night Elf Stalker Child: Night Elf Assassin v1: PENDING
Specials:
10% crit chance (+0.4%/lvl)
+15% bounty collected (+0.6%/lvl)
Deep Wounds
Critical strikes cause targets to bleed, taking part of attack damage as Decay over time. If a target is already affected, it instead takes a larger portion of attack damage as Decay damage instantly.
Twin Daggers
Attacks up to 2 targets at the same time. -
Diplomacy is far more persuasive with a dagger at their throat.
ID: 3482 Family: 365 Author: Moppy Rarity: Uncommon Element: Nature Ability Factor: 76% Attack Type: Physical Attack Range: 850 Attack DPS: 188.8 Parent: Night Elf Scout Child: Night Elf Bladedancer v1: PENDING
Specials:
10% crit chance (+0.4%/lvl)
+15% bounty collected (+0.6%/lvl)
Deep Wounds
Critical strikes cause targets to bleed, taking part of attack damage as Decay over time. If a target is already affected, it instead takes a larger portion of attack damage as Decay damage instantly.
Twin Daggers
Attacks up to 2 targets at the same time. -
Diplomacy is far more persuasive with a dagger at their throat.
ID: 3481 Family: 365 Author: Moppy Rarity: Uncommon Element: Nature Ability Factor: 76% Attack Type: Physical Attack Range: 850 Attack DPS: 58.1 Child: Night Elf Stalker v2: PENDING
Specials:
10% crit chance (+0.4%/lvl)
+15% bounty collected (+0.6%/lvl)
Deep Wounds
Critical strikes cause targets to bleed, taking part of attack damage as Decay over time. If a target is already affected, it instead takes a larger portion of attack damage as Decay damage instantly.
Twin Daggers
Attacks up to 2 targets at the same time. -
Soul Vault v2 2800
Their interest rates are to die for.
ID: 3479 Family: 15 Author: SirCoqaLot. Rarity: Unique Element: Darkness Ability Factor: 60% Attack Type: Decay Attack Range: 775 Attack DPS: 2,073.0 v1: APPROVED v2: PENDING
Acid Skull
Chance on attack to hurl an Acid Skull at the target, dealing spell damage over time to nearby enemies and reducing their armor.
Soulsteal
Chance on hit to increase spell damage the target takes.
Vault's Presence
Reduces armor of nearby enmies. -
Spirit of Winter v3 2600
The Spirit of Winter embodies the relentless wrath and fragile beauty of the season. Its very presence chills all who encounter it to the bone.
ID: 3478 Family: 326 Author: Moppy Rarity: Unique Element: Ice Ability Factor: 35% Attack Type: Elemental Attack Range: 1000 Attack DPS: 661.2 v2: APPROVED v3: PENDING
Specials:
Splash attack:
150 AoE: 100% damage
325 AoE: 60% damage
500 AoE: 20% damage
Winter's Breeze
Slows creeps on hit.
Winter's Curse
Creeps within range take additional attack damage based on how much movement speed they are missing.