Towers

Every tower uploaded is listed here for browsing or discussion.
Browse Towers
Name: 
  •                                                 
    Sometimes even the most fruitless places still have some treasure left.

    ID: 1395
    Family: 1394
    Author: drol
    Rarity: Common
    Element: Iron
    Ability Factor: 97%
    Attack Type: Decay
    Attack Range: 900
    Attack DPS: 274.1
    Parent: Abandoned Pit
    Child: Small Quarry
    v1: APPROVED
    Specials:
                                                
    +20% bounty collected (+0.6%/lvl)
  •                                                 
    Sometimes even the most fruitless places still have some treasure left.

    ID: 1394
    Family: 1394
    Author: drol
    Rarity: Common
    Element: Iron
    Ability Factor: 97%
    Attack Type: Decay
    Attack Range: 900
    Attack DPS: 57.3
    Child: Digging Hole
    v1: APPROVED
    Specials:
                                                
    +20% bounty collected (+0.5%/lvl)
  •                                                 
    This deadly thing was invented by the dwarves to aid them in the long war against the orcs. However they never ended up using it, as it consumes far too much energy.The second generation can be the end of the world...

    ID: 1393
    Family: 1392
    Author: cedi
    Rarity: Unique
    Element: Iron
    Ability Factor: 0%
    Attack Type: Magic
    Attack Range: 1000
    Attack DPS: 0.0
    Parent: Ball Lightning Accelerator
    v1: APPROVED
    Specials:
                                                
    +100 mana/lvl
    +3 mana regen/lvl
    Energetic Weapon
                                                    
    The Accelerator attacks with special bullets which deal high damage and slow all units in a row.
    Energy Absorb

                                                    
    Absorbs the energy of nearby towers.
  •                                                 
    This deadly thing was invented by the dwarves to aid them in the long war against the orcs. However they never ended up using it, as it consumes far too much energy.

    ID: 1392
    Family: 1392
    Author: cedi
    Rarity: Unique
    Element: Iron
    Ability Factor: 0%
    Attack Type: Magic
    Attack Range: 1000
    Attack DPS: 0.0
    Child: Electric Death
    v1: APPROVED
    Specials:
                                                
    +50 mana/lvl
    +1 mana regen/lvl
    Energetic Weapon
                                                    
    The Accelerator attacks with special bullets which deal high damage and slow all units in a row.
    Energy Absorb

                                                    
    Absorbs the energy of nearby towers.
  •                                                 
    A sleeping geyser that only sprouts fire now and then.

    ID: 1391
    Family: 648
    Author: drol
    Rarity: Uncommon
    Element: Fire
    Ability Factor: 57%
    Attack Type: Elemental
    Attack Range: 1100
    Attack DPS: 1,303.9
    Parent: Magma Geyser
    v1: APPROVED
    Specials:
                                                
    Splash attack:
    175 AoE: 30% damage

    +20% dmg to normals (+0.4%/lvl)
    Ignite
                                                    
    Damages a target over time and makes it regenerate slower.
  •                                                 
    Something might hatch here soon...ish

    ID: 1390
    Family: 1390
    Author: SirCoqaLot.
    Rarity: Uncommon
    Element: Nature
    Ability Factor: 55%
    Attack Type: Essence
    Attack Range: 1000
    Attack DPS: 112.5
    Child: Afflicted Monument
    v1: APPROVED
    Slumbering Parasite
                                                    
    This tower deals additional Decay damage after a short delay and increases a target's vulnerability to nature towers.
  •                                                 
    Tower that deals additional damage to invisible units.

    ID: 1386
    Family: 1383
    Author: Velex
    Rarity: Common
    Element: Celestial
    Ability Factor: 94%
    Attack Type: Magic
    Attack Range: 750
    Attack DPS: 2,720.0
    Parent: Astral Beacon
    v1: APPROVED
  •                                                 
    Tower that deals additional damage to invisible units.

    ID: 1385
    Family: 1383
    Author: Velex
    Rarity: Common
    Element: Celestial
    Ability Factor: 95%
    Attack Type: Magic
    Attack Range: 750
    Attack DPS: 1,477.3
    Parent: Astral Guide
    Child: Astral Lighthouse
    v1: APPROVED
  •                                                 
    Tower that deals additional damage to invisible units.

    ID: 1384
    Family: 1383
    Author: Velex
    Rarity: Common
    Element: Celestial
    Ability Factor: 96%
    Attack Type: Magic
    Attack Range: 750
    Attack DPS: 452.3
    Parent: Astral Lantern
    Child: Astral Beacon
    v1: APPROVED
  •                                                 
    Tower that deals additional damage to invisible units.

    ID: 1383
    Family: 1383
    Author: Velex
    Rarity: Common
    Element: Celestial
    Ability Factor: 97%
    Attack Type: Magic
    Attack Range: 750
    Attack DPS: 40.5
    Child: Astral Guide
    v1: APPROVED
  •                                                 
    A field which is able to gather energy from spells.

    ID: 1378
    Family: 1377
    Author: DreamStrider
    Rarity: Rare
    Element: Storm
    Ability Factor: 30%
    Attack Type: Energy
    Attack Range: 950
    Attack DPS: 1,080.0
    Parent: Spell Collector
    v1: APPROVED
    Magical Barrage
                                                    
    Whenever this tower attacks it has a chance to launch some magical missiles. The missiles deal spell damage with increased spell crit chance and damage for each consecutive missile.
  •                                                 
    A field which is able to gather energy from spells.

    ID: 1377
    Family: 1377
    Author: DreamStrider
    Rarity: Rare
    Element: Storm
    Ability Factor: 30%
    Attack Type: Energy
    Attack Range: 950
    Attack DPS: 539.5
    Child: Spell Harvester
    v1: APPROVED
    Magical Barrage
                                                    
    Whenever this tower attacks it has a chance to launch some magical missiles. The missiles deal spell damage with increased spell crit chance and damage for each consecutive missile.
  •                                                 
    "Try out my Voodoo maaan." credits to der_kleine_Tomy

    ID: 1376
    Family: None
    Author: SirCoqaLot.
    Rarity: Unique
    Element: Celestial
    Ability Factor: 38%
    Attack Type: Elemental
    Attack Range: 800
    Attack DPS: 2,377.5
    v1: APPROVED
    Specials:
                                                
    +3% attack speed/lvl
    +8% damage/lvl
    Serpent Ward
                                                    
    Whenever Vol'jin attacks he might summon a serpent ward to assist him.
    Purify
                                                    
    Whenever Vol'jin deals damage to a creep he purges it and deals additional damage.
    Maledict

                                                    
    Vol'jin jinxes an area and deals magic damageto the targets based on the damage they received.
  •                                                 
    Trained in the shadows, the thief is an expert in finding gold.

    ID: 1375
    Family: 1369
    Author: i_mOck_death
    Rarity: Uncommon
    Element: Darkness
    Ability Factor: 89%
    Attack Type: Physical
    Attack Range: 800
    Attack DPS: 2,619.3
    Parent: Thief Master
    v1: APPROVED
    Specials:
                                                
    -10% dmg to undead (+0.4%/lvl)
    +1.5% bounty collected/lvl
    +9% item chance (+0.36%/lvl)
    +9% item quality (+0.36%/lvl)
    Steal
                                                    
    The thief gets gold when he kills creeps.
  •                                                 
    Some people think the purling noise of a river is calming.

    ID: 1374
    Family: None
    Author: DreamStrider
    Rarity: Unique
    Element: Ice
    Ability Factor: 45%
    Attack Type: Elemental
    Attack Range: 820
    Attack DPS: 1,881.7
    v1: APPROVED
    Splash
                                                    
    Whenever this tower deals damage through attacks it has a chance to deal additonal spell damage in an aoe and decrease the spell resistance of hit units.
    Calming Noises
                                                    
    The purling noises of the brook increase the spell crit chance of nearby towers.
    Spring Tide
                                                    
    Whenever this tower attacks it has a chance to summon a giant wave that deals damage and stuns sometimes.
  •                                                 
    Trained in the shadows, the thief is an expert in finding gold.

    ID: 1373
    Family: 1369
    Author: i_mOck_death
    Rarity: Uncommon
    Element: Darkness
    Ability Factor: 90%
    Attack Type: Physical
    Attack Range: 800
    Attack DPS: 1,324.0
    Parent: Thief
    Child: Thief Grand Master
    v1: APPROVED
    Specials:
                                                
    -10% dmg to undead (+0.4%/lvl)
    +1.25% bounty collected/lvl
    +8% item chance (+0.32%/lvl)
    +8% item quality (+0.32%/lvl)
    Steal
                                                    
    The thief gets gold when he kills creeps.
  •                                                 
    Trained in the shadows, the thief is an expert in finding gold.

    ID: 1372
    Family: 1369
    Author: i_mOck_death
    Rarity: Uncommon
    Element: Darkness
    Ability Factor: 91%
    Attack Type: Physical
    Attack Range: 800
    Attack DPS: 602.0
    Parent: Thief Novice
    Child: Thief Master
    v1: APPROVED
    Specials:
                                                
    -10% dmg to undead (+0.4%/lvl)
    +1% bounty collected/lvl
    +7% item chance (+0.28%/lvl)
    +7% item quality (+0.28%/lvl)
    Steal
                                                    
    The thief gets gold when he kills creeps.
  •                                                 
    Trained in the shadows, the thief is an expert in finding gold.

    ID: 1371
    Family: 1369
    Author: i_mOck_death
    Rarity: Uncommon
    Element: Darkness
    Ability Factor: 92%
    Attack Type: Physical
    Attack Range: 800
    Attack DPS: 202.7
    Parent: Thief Apprentice
    Child: Thief
    v1: APPROVED
    Specials:
                                                
    -10% dmg to undead (+0.4%/lvl)
    +0.75% bounty collected/lvl
    +6% item chance (+0.24%/lvl)
    +6% item quality (+0.24%/lvl)
    Steal
                                                    
    The thief has a chance to get gold when he damages a creep.
  •                                                 
    Trained in the shadows, the thief is an expert in finding gold.

    ID: 1369
    Family: 1369
    Author: i_mOck_death
    Rarity: Uncommon
    Element: Darkness
    Ability Factor: 93%
    Attack Type: Physical
    Attack Range: 800
    Attack DPS: 68.0
    Child: Thief Novice
    v1: APPROVED
    Specials:
                                                
    -10% dmg to undead (+0.4%/lvl)
    +0.5% bounty collected/lvl
    +5% item chance (+0.2%/lvl)
    +5% item quality (+0.2%/lvl)
    Steal
                                                    
    The thief has a chance to get gold when he damages a creep.
  •                                                 
    Darkness tower that is weak to undead units, but strong to magical units. The tower can also hit multiple units on each attack.

    ID: 1363
    Family: 1363
    Author: i_mOck_death
    Rarity: Common
    Element: Darkness
    Ability Factor: 78%
    Attack Type: Decay
    Attack Range: 850
    Attack DPS: 37.3
    Child: Enhanced Dark Fire Pit
    v1: APPROVED
    Specials:
                                                
    -20% dmg to undead (+0.4%/lvl)
    +20% dmg to magical (+0.4%/lvl)
  •                                                 
    These giant creatures wander the dry tundras of the world.

    ID: 1357
    Family: 1340
    Author: drol
    Rarity: Uncommon
    Element: Ice
    Ability Factor: 60%
    Attack Type: Magic
    Attack Range: 850
    Attack DPS: 1,245.4
    Parent: Polar Stalker
    v1: APPROVED
    Specials:
                                                
    +4% mana regen/lvl
    Frenzy
                                                    
    Gains a permanent bonus to attack speed each time Ice Claw is cast.
    Ice Claw

                                                    
    Causes a target creep to be slowed and suffer spell damage over time.
  •                                                 
    These giant creatures wander the dry tundras of the world.

    ID: 1356
    Family: 1340
    Author: drol
    Rarity: Uncommon
    Element: Ice
    Ability Factor: 60%
    Attack Type: Magic
    Attack Range: 850
    Attack DPS: 830.0
    Parent: Snow Stalker
    Child: Arctic Stalker
    v1: APPROVED
    Specials:
                                                
    +4% mana regen/lvl
    Frenzy
                                                    
    Gains a permanent bonus to attack speed each time Ice Claw is cast.
    Ice Claw

                                                    
    Causes a target creep to be slowed and suffer spell damage over time.
  •                                                 
    These giant creatures wander the dry tundras of the world.

    ID: 1355
    Family: 1340
    Author: drol
    Rarity: Uncommon
    Element: Ice
    Ability Factor: 60%
    Attack Type: Magic
    Attack Range: 850
    Attack DPS: 415.4
    Parent: Northern Stalker
    Child: Polar Stalker
    v1: APPROVED
    Specials:
                                                
    +4% mana regen/lvl
    Frenzy
                                                    
    Gains a permanent bonus to attack speed each time Ice Claw is cast.
    Ice Claw

                                                    
    Causes a target creep to be slowed and suffer spell damage over time.
  •                                                 
    These giant creatures wander the dry tundras of the world.

    ID: 1354
    Family: 1340
    Author: drol
    Rarity: Uncommon
    Element: Ice
    Ability Factor: 60%
    Attack Type: Magic
    Attack Range: 850
    Attack DPS: 207.7
    Parent: Tundra Stalker
    Child: Snow Stalker
    v1: APPROVED
    Specials:
                                                
    +4% mana regen/lvl
    Frenzy
                                                    
    Gains a permanent bonus to attack speed each time Ice Claw is cast.
    Ice Claw

                                                    
    Causes a target creep to be slowed and suffer spell damage over time.
  •                                                 
    A cute small spider. Ugh... It spat at me!

    ID: 1353
    Family: 1353
    Author: D1000
    Rarity: Uncommon
    Element: Nature
    Ability Factor: 40%
    Attack Type: Essence
    Attack Range: 825
    Attack DPS: 46.7
    Child: Ugly Small Spider
    v1: APPROVED
    Specials:
                                                
    -30% dmg to nature
    +10% dmg to orcs
    +20% dmg to humanoids
    Poisonous Spittle
                                                    
    Damage over time, increases every attack.
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