Custom Resources
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Lightning Effects:
Use the following code names when creating a Lightning effect. If the effect isn't visible in the test map, then the test map is possibly outdated.
Code Description PZAP Magenta lightning, slightly noisy PMBZ Thin purple beam, slighty transparent, slightly noisy ZAP8 Rich blue beam, no noise ZAP9 Magenta lightning, very noisy PBEAM Magenta beam, no noise OZAP Orange lightning, slightly noisy GZAP Lime green lightning, slightly noisy GOLD Gold-ish lightning with blue-ish outlines, slightly noisy PCLP Magenta chain lightning bolt Model Files:
When importing these models, do not change the default import path. Leave it as "war3mapImported\".
- Arcane Bomb.mdx
- ArcaneExplosion.mdx
- ArcaneMissileComplete.mdx
- Black_Glow.mdx
- BlueBloodLustTarget.mdx
- City_ColumnSemiCircle2.mdx
- Effect_RiftPurple.mdx
- GearVerticalActive.mdx
- Glow.mdx
- RuneOrc1.mdx
- SoulArmor.mdx
- Square_Column.mdx
- TwilightDragonMissile.mdx
- TwilightImmolationTarget.mdx
- TwilightRageTarget.mdx